‘Baldur’s Gate 3’ reveals gameplay and Early Access release window

'Baldur's Gate 3' reveals gameplay and Early Access release window

Larian Studios’ Baldur’s Gate 3 made its promised appearance during the Guerrilla Collective event, showcasing some pre-alpha gameplay and revealing plans to enter Steam Early Access.

Last Saturday’s Guerrilla Collective event had more than a few amazing showings from highly-anticipated titles, one of which being developer Larian Studios’ Baldur’s Gate 3.

The Belgian studio dropped a previous trailer at the end of May, asking fans to stay tuned on June 6 for more info about the upcoming game, which was the initial date for the Guerrilla Collective that later got pushed back to June 13.

True enough, Larian showed off lots of elements in their gameplay reveal trailer for fans to get excited about. Though perhaps the more interesting part of the showcase was studio founder Swen Vincke discussing Baldur’s Gate 3 updates and plans to launch the game in Early Access this August.

Baldur’s Gate 3’s Guerrilla Collective presentation

The upcoming sequel to the hit RPG classic Baldur’s Gate 2: Shadows of Amn boasted an intriguing new gameplay trailer during the event, cycling through the game’s many environments and showing off a multitude of different races.

Fans also were also treated to a good look at some pre-alpha footage of Baldur’s Gate 3 gameplay during the nearly one and a half minute-long video.

But a short clip wasn’t the only thing Larian was hiding up its sleeve, as the studio’s founder and lead designer Swen Vincke had lots of news to share as well.

What Larian Studios has been up to

Vincke started off by revealing that the upcoming RPG would be heading to Early Access in just a couple of months, though the statement was immediately followed up with a “maybe.”

The studio head mentioned that their August Early Access date was tentative—hinging on a few factors, all related to the recent COVID-19 pandemic, which has affected most studios in the gaming industry.

Vincke discussed how working from home and not being able to “huddle around a monitor and discuss things that are happening in the game” slowed down the process. Nevertheless, he remained optimistic about the strides in progress his team has made since Baldur’s Gate 3’s last showing.

The veteran designer went on to discuss a major component that can influence their release window, which is motion capture. Their motion capture talent only recently started resuming work on the project, so if the studio can maintain a certain pace, they’ll be able to hit their August projection.

Towards the end of the video, Vincke discussed the recent improvements the game had undergone, which gamers will notice when they play the game. This includes an upgrade to the visuals, more polished combat mechanics, a narrator change, and better implementation of the Dungeons and Dragons rule-set.

Finally, Vincke capped off the presentation by announcing that Larian Studios would be sharing a Baldur’s Gate 3 live gameplay stream during the D&D (Dungeons and Dragons) Live 2020 event, which will take place on June 18.

Featured image courtesy of Baldur’s Gate 3/Twitter

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