CD Projekt Red recently announced Cyberpunk 2077’s yet another delay to Dec. 10, 2020. Much to the dismay of eagerly awaiting fans.
Missing on a deadline amid an intense crunch is not just what the game has failed to do in its favor. It also seems to deny itself the chance to winning this year’s The Game Awards for not making it into the cutoff period.
If anyone is not aware, CDPR’s latest massive title is pushed back once again at a later date. Despite previous reports, the game has already gone gold and the company’s firm commitment to stick to a November release date. Instead, the game sees a setback of a full three weeks, moving its latest deadline to Dec. 10, 2020.
As a result of the hold-up, Cyberpunk 2077 has evaded its chance to become part of this year’s prestigious gaming event. One that could potentially put it at a pedestal against all competition this year.
The cutoff deadline may still be on Nov. 15, 2020. But with CDPR serious at pushing for a December 2020 release, it’s officially going to miss the entry, even before it officially closes.
Critical delay
The need for the setback, as it appears, is critical than optional, which has something to do with further optimization of the game. Specifically, in consideration of all nine platforms to which the game will be seeing releases, including especially next-gen consoles.
CDPR did not necessarily disclose the areas of concern as to merit a few weeks of a push into the calendar. However, it only comes intuitively how a massive title as Cyberpunk 2077 could use more polish prior to an initial release.
Expectedly buggy at launch
To be fair, The Witcher 3 was full of bugs when it gets its first release. An issue that the developers have been troubled with throughout the game’s existence, ironing out long lists of issues with every update.
The game, to say the least, was stable enough to be experienced from start to finish. However, it’s not necessarily without hiccups to experience along the way. Some of The Witcher 3’s issues were even more obvious and concerning than others. Such as a side-quest that will not complete because of a glitch that prevents access to a certain place.
Try not to stereotype all game developers in general, but bugs in games upon launch are simply all too common. An issue that has indeed become more commonplace recently due to existing platforms’ ability to receive and install updates from the developers post-launch.
It would not be surprising to see Cyberpunk 2077 go through the same fate as its older sibling. That is, as far as a flawless performance is concerned.
Image used courtesy of IGN/YouTube Screenshot