‘Doom Eternal’ headed for PlayStation 5, Xbox Series X|S later this month

Doom Eternal official trailer snapshot

Following promise to bring Doom Eternal natively into current-gen platforms, the game is heading to the consoles with some upgrades. Newcomers and pre-existing last-gen console owners can enjoy the first-person shooter when it arrives on June 29th. The latter of which doing so freely as part of the two consoles’ unique free upgrade programs.

Right off the bat, the native port will come with three unique modes, signaling superiority over the backwards compatible versions. Namely, performance, balanced, and ray tracing modes.

The Three Modes

The performance mode, as the name implies, is all about giving the best possible quality of performance, relative to display resolution. The benchmarks numbers, however, vary substantially between PS5, Xbox Series X, and Xbox Series S. First is the PS5 which will demonstrate 120FPS at 1584p. Whereas Xbox Series X and S will show a similar framerate at 1800p and 1080p, respectively.

Balanced mode, on the other hand, is all about bigger resolutions at a relatively respectable framerate. This is mostly ideal for those looking to get the best possible graphics, especially on large displays. Surprisingly, this is the mode where both PS5 and Xbox Series X goes toe-to-toe: 2160p at 60 FPS. For the Xbox Series S, however, this is but a mere 1440p at the same framerate.

Those seeking to experience the latest technology involving dynamic in-game special effects would opt for the ray tracing mode. Coming as another surprise, this is where also both the PS5 and Xbox Series X share similar capability. That is, both running at a seamless 1800p at 60FPS. Sadly, this is a feature not present with the Xbox Series S.

As per Developer

According to a blog by Bethesda, however, ray tracing is a feat unique on its own. Therefore, it is not applicable in either performance or balanced mode. Consequently, it also states how the aforementioned modes differ in that the former requires 120Hz display while the other demands 4K.

To iterate, pre-existing owners of Doom Eternal on either PS4 or Xbox One are entitled to a free upgrade to their current-gen versions. But this benefit does come with a disadvantage on its own as save transfer is not possible. It meant players cannot carry over whatever progress they have with the game as they make the transition to the newer console. This is worth considering as it demands an exchange that may be hard as a compromise for some.

Image used courtesy of Bethesda Softworks/YouTube Screenshot

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