‘Halo: The Master Chief Collection’ devs are looking at ray tracing


343 Industries has now responded to fans asking for ray tracing in Halo: The Master Chief Collection. According to the devs, it seems they’re looking into it.

The Halo: The Master Chief Collection publisher released a new update about the series. According to a post, next-gen versions of the games will arrive for the Xbox Series X. The studio will add these on November 17, together with more news.

343 notes that they’re looking into adding ray tracing technology into the game. This feature is one of the biggest requests for the entire franchise so far.

343 are considering ray tracing for MCC

In a new Halo Waypoint blog, senior producer Matt Hohl shared a few details about the game. Regarding the request for ray tracing, his reply means their putting it into consideration.

“I’m personally excited to see what we can do with the power of this new hardware in the future,” said Hohl. “The complexity and scope of MCC poses unique challenges that I am still learning about, but I love the opportunities it offers for how we can roll out new features and enhancements in the future.

“One thing I have already learned here is that this team listens to the community as a crucial element to our planning. I love that and am excited to see what we can do together in the future!”

Ray tracing is not yet a part of their short term plans so far. Considering there’s a lot more to add to the collection, the mere fact they’re looking at the technology is good enough.

MCC will reach 120fps at 4K on Series X

343 Industries is looking to add a lot more things into Halo: Master Chief Collection. So far, the next-gen improvements will show how good the games are.

“Players will see some cool improvements when playing MCC on Xbox Series X|S when we release a free update on November 17th,” said Hohl.

“First, there is a raw performance improvement across the board. Players with compatible displays will be able to experience up to 120fps at 4k on Series X and 1080p on Series S. This was a big engineering effort as each game within MCC has unique performance challenges.

“While there are similarities to the efforts on the PC versions of each game, the work to do this on Series X|S is not always the same and included some unique challenges.”

Halo is one of the most anticipated games for the Xbox Series X. Halo Infinite is not coming to the next-gen Xbox until next year. Players would have to make do with Halo: Master Chief Collection for now.

Featured image courtesy of HALO/Youtube Screenshot

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