‘Resident Evil: Village’ lost stutter issue after hackers remove Denuvo DRM


The Resident Evil: Village PC version lost its stuttering issue after receiving a crack, noting how the game is suffering from a bad installation of DRM.

In a discovery by a hacker, as reported by DSOGaming, hackers discovered a better-working Resident Evil: Village. Once they removed the DRM for the hacked game, they learned that the game is performing better.

The discovery underscores that pirates will get a better experience than paying gamers. It also tells players that the fix is as easy as removing the game’s Denuvo software.

Capcom notorious for using DRM

DRM software like Denuvo are among the most notorious when it comes to performance penalties. The add-on software interferes with how the game works, mostly to offer protection that players can workaround.

Capcom is notorious for using DRM in every game they release. Among AAA developers and publishers, they are the service’s biggest user. Even then, they eventually remove Denuvo after enough time passed.

Now, it seems Denuvo is at it again. Hackers discovered that RE: Village does not have stutters when pirated. With the DRM software removed, the game performs much, much better.

“All in-game shutters like the one from when you kill a zombie are fixed because Capcom DRM’s entry points are patched out so most of their functions are never executed anymore. This results in much smoother game experience,” said EMPRESS, the hacker.

DSOGaming verified the claim, and their results are positive.

Game tested without DRM is stutter-free

Resident Evil Village has an infamous stutter issue known across its player base. The game stutters in areas where a ton of in-game objects and entities need game state tracking. Among the most notorious locations for stutters include the Catacombs from the castle.

“In order to thoroughly test the game, we’ve played the pirated version for over two hours and killed numerous enemies,” said the article from DSOGaming. “And, surprisingly enough, we did not get a single stutter during these two hours. Even the catacombs at Lady Dimitrescu’s castle, an area notorious for its stuttering issues when killing enemies, was stutter-free.”

It’s never nice to pirate games. Even then, it’s lamentable when pirates get a better experience than paying customers. It’s also clear now why Capcom is not commenting on the existence of stutters.

From what it seems, this is what Capcom is willing to give up in exchange for DRM. With that said, Resident Evil: Village still sold a good chunk, becoming one of the best-selling Resident Evil titles. The game already sold more than 4.5 million copies.

Featured image courtesy of Resident Evil/Youtube Screenshot

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