Sony’s recent presentation involving the PlayStation 5 reveal came with an official announcement about the newest installment in the mainline Resident Evil franchise with Resident Evil Village. Multiple previews give us hints of what to expect about the game as it develops.
There had been rumors about the game going on for months. Some information of which is going to be used to derive and interpret ideas presented in the trailer.
Right off the bat, the trailer presents the audience with the label of the RE Engine used to make the game. The same tool used to make Resident Evil VII, Devil May Cry V, Resident Evil 2 Remake, and Resident Evil 3 Remake.
One of the most popular gossips going around is that Ethan Winters will be returning in Resident Evil Village. This hearsay is quite confirmed in the trailer, given a certain snippet that coincidentally reveals yet another returning character.
Chris Redfield is coming back in REVIII, but not in the way many would expect. Seemingly playing the role that will serve as a catalyst that will turn Winter’s life upside-down. The trailer does not guarantee that Redfield’s action in the trailer makes him an antagonist, however. But his portrayal does leave for open interpretation.
Direct Sequel to Resident Evil 7
In a commentary video, Resident Evil Village co-producer Tsuyoshi Kanda claims that the game is a direct sequel to RE7. Going as far as to say that the events in it take place several years after the events of the Dulvey incident.
The trailer also sets the premise that REVIII will see the conclusion to Ethan Winter’s saga with the undead. This is extracted from a line in the trailer that states, “His story comes to a close.”
Along with the familiar face of Ethan Winters, the first-person perspective gameplay of RE7 will be making a comeback as well. It cannot be confirmed whether there would be major improvements in this specific gameplay element from RE7. But it does make for an interesting notion and is something nice to expect.
Other Notable Gameplay Elements
Another major highlight of the reveal is the game’s inventory system. Resident Evil Village is clearly adopting the same system we’ve seen with Resident Evil 4, popular for its Tetris-style mechanics.
Then, of course, there are the simple puzzles that have staples in all of the mainline Resident Evil titles. This mildly thought-provoking element of the franchise is returning to Resident Evil Village, too.
Image used courtesy of Resident Evil/YouTube Screenshot