Sega fixes faulty marketing about ‘Sonic Colors: Ultimate’ performance in updated trailer

Sonic Colors: Ultimate updated trailer

Sega launched an updated trailer for Sonic Colors: Ultimate, which addresses an issue regarding performance claim.

The announcement of the HD treatment for Sonic Colors came with a bang. With a pronounced performance that is seemingly beyond the current Switch’s capability, it fueled speculation over the rumored “Switch Pro”. Specifically, it touts on running at both an amazing 60 frames-per-second and at 4K display resolution.

An Enduring Discussion

Talks about the Pro variant didn’t necessarily die down with the rather unceremonious reveal of the Switch OLED. The rendition that was meant to be the tangible fruition of the hearsay. That is, despite not living up to expectations, particularly in the hardware and performance departments. Instead, it gave birth to yet another discourse: this time, involving the OLED version being a “dummy launch”.

At its very essence, the OLED is almost identical to the original under the hood, only with a bigger display and slightly unique design. If running at 720p display while on handheld implies more processing power, then there’s that as a tiny upgrade, too.

With that speculation temporarily out of the picture, Sega’s grand claim over its latest project risks being put into serious question. Without the ideal specifications that come with the supposed “Pro” version, notions for better performance emanate from nothing. But even before that would be the case, the publisher has taken a necessary step to offset the issue. This comes in the form of a new trailer, visibly removing any claim for both 60 FPS and 4K display.

Doing a side-by-side comparison between the old and the new trailer, it’s clear where the disparity comes from. While virtually identical in every way, it’s the texts that ultimately make the difference. In particular, in how Sega has the terms “60 FPS” and “4K Resolution” cut off from the original video trailer.

Change Implication

That alteration implies the obvious. For one, the highly-talked about “Switch Pro” can be laid to rest as false (at least, for now). Which otherwise would have been the key to Sonic Colors: Ultimate’s outstanding performance. Secondly, and lastly, it’s the sad reality that the game itself would likely be running at a less-than-stellar 30 FPS. Or, at the best-case scenario, at a range within that up to 60 FPS. Technically-speaking, however, 30 FPS is more likely, considering how some games running on the hybrid console are already averaging in that benchmark.

This year marks as a special time for the Sonic franchise as it celebrates its 30 years of being in the business. Aside from the up-and-coming remaster of Sonic Colors, there had been other events that relate to the franchise this year alone. Namely, a Sonic DLC skin for Minecraft, a Sonic Prime Netflix series, and Sonic’s own transformation as a VTuber.

Image used courtesy of Nintendo/YouTube Screenshot

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