Before Dead Cells and Hades came The Binding of Isaac — and it’s getting another installment with the Repentance DLC.
Edmund McMillen has announced over at Steam that the much-awaited DLC for The Birth of Isaac Rebirth will be coming this January 2021 according to its listing. However, in a tweet from McMillen, he claims that the end of year release date “is still doable.”
And of course for those wondering we still don’t have a release date yet but we think end of year is still doable 😉 https://t.co/uc3TpvWpv1
— Edmund McMillen (@edmundmcmillen) September 29, 2020
The game is “over 90% done” according to him and he can’t wait to show the fans the next updates that he will bring to the table. Starting the second half of October, expect a lot of news coming out about The Binding of Isaac: Repentance.
As for the console versions, there’s going to be a separate update probably coming from Tyrone Rodriguez, founder of Nicalis, the game’s publisher. However, he did give a quick announcement over at Twitter about the news.
PSA: You will need Rebirth, Afterbirth AND Afterbirth+ to play Repentance.
— Tyrone Rodriguez (@tyronerodriguez) September 29, 2020
A quick rundown of the game’s history
From the creators of Super Meat Boy, The Binding of Isaac is a top-down 2D souls-like game that was first developed using Flash in 2011.
In 2014, McMillen teamed up with Tyrone Rodriguez to remake this Flash game and thus released The Binding of Isaac: Rebirth for both PC and consoles.
The story is inspired by McMillen’s religious upbringing. however, it doesn’t really revolve around the famous tale in the Bible wherein the father has to kill his son to prove that he loves God.
Instead, the game starts with Isaac’s mother hearing the voice of God demanding a sacrifice be made to prove her faith. Isaac escapes into the basement facing a lot of deranged creatures, lost brothers and sisters, his fears, and eventually his mother.
The Binding of Isaac is mounting a comeback
Its randomly generated levels keep the players hooked with over a hundred hours of playtime. This might be considered the pioneer of 2D souls-like before titles such as Dead Cells and Hades gained its popularity.
Throughout the years of its development, the game has evolved with new characters as well as community support.
Whatever you do, don't go here: https://t.co/rZhMdU2MFS
— Tyrone Rodriguez (@tyronerodriguez) September 29, 2020
You might want to put it in your Steam wishlist if you want to stay up to date with its progress and maybe think about getting it soon once it goes out.
Featured image courtesy of IGN/YouTube Thumbnail