Categories: Gaming

Ubisoft announces Viking-themed ‘Assassin’s Creed Valhalla’

Share

Ubisoft revealed the next chapter of its long-running game series with Assassin’s Creed Valhalla — and it’ll be set in The Viking Age.

Ubisoft recently unveiled Assassin’s Creed Valhalla — the next installment of its best-selling franchise of all time. News of the game’s official title broke towards the tail end of a Ubisoft livestream confirming it’s Nordic-based Viking setting.

The upcoming title has also received a four-minute blood-soaked cinematic trailer detailing the game’s central plot and revealing the latest assassin to join the fray.

Assassin’s Creed Valhalla is scheduled for a Holiday 2020 release on PlayStation 4, PlayStation 5, PC, Stadia, Xbox One, and Xbox Series X.

[arve url=”https://www.youtube.com/embed/rKjUAWlbTJk” /]

Valhalla’s setting

The rumors of Assassin’s Creed Valhalla’s Scandinavian setting were confirmed as the game is set to take place in The Viking Age, predating the earliest Assassin’s Creed game by a few hundred years.

This could mean monumental implications to the direction of the series as Assassin’s Creed Valhalla is likely to continue the precursory story-line of how the Assassin Brotherhood and Templar Order came to be.

Theories of the next Assassin’s Creed’s theme circulated the internet upon discovery of a few posters as easter eggs in Ubisoft’s third-person shooter The Division 2. One of the game’s areas featured multiple Viking style posters showing a Norse figure clutching what seems to be the Apple of Eden.

Assassin’s Creed Origins and Odyssey

The Assassin’s Creed franchise’s paradigm shift started when Ubisoft completely revamped the series’ gameplay and story direction in Assassin’s Creed Origins.

Taking a great deal of inspiration from CD Projekt Red’s The Witcher series, Assassin’s Creed Origins incorporated multiple role-playing elements including meaningful side-quests, a deep equipment customization system, a more mythical-based story direction, and the introduction of skill trees.

This newfound RPG trend continued with Assassin’s Creed Odyssey as the developers added a more non-linear player-controlled narrative that gave gamers the chance to influence the game’s story-line in certain ways.

Odyssey also broke Ubisoft’s inclination to release a new Assassin’s Creed game every year and instead made use of large-scale story-driven downloadable content to extend the game’s lifespan.

Hopefully, Assassin’s Creed Valhalla continues down the same path, since it was the system overhaul that reinvigorated the franchise— which had begun to go stale prior to the previous two games in the series.

Image courtesy of Life at Ubisoft @Home/Twitter

Mo Alshorbaji

Mo Alshorbaji is an accomplished writer and has been an avid Gamer since he was 6 years old. When he's not busy writing articles or scripts for popular Gaming YouTube channels, he's writing video game and movie reviews for his Facebook page "The Frustrated Critic". He also enjoys spending time tinkering with his PC and keeping up with the latest Gaming and Tech news.

Published by
Mo Alshorbaji

Recent Posts

India central bank wants to get rid of cryptocurrencies

While Bitcoin is registering new highs and is adopted by top companies like Jack Dorsey's…

14 hours ago

Goldman Sachs to reboot crypto trading desk this month

Goldman Sachs is reviving virtual asset trading in the wake of an increase in the…

15 hours ago

‘Pokemon Go’: What you can expect from ‘Season Of Legends’

Pokemon Go is one of the best games out there to help you catch pokemons…

15 hours ago