Updated Australia Visa Program makes immigration for game developers easier, auspicious

Australia Visa Program's up-to-date changes

The Australian government is making an overhaul to its Visa program, which will benefit those whose profession being game developers.

It is a fun time to be a game developer wherever you may be in the world. That is, especially with the intent of emigrating into the land down under, particularly Australia. Not only is the country making it easier for those who do to permanently become its residents. It’s also cutting some taxes, too. That’s tantamount to a 30 percent reduction that’s typically removed from a regular worker’s take-home pay.

Calling All Game Developers

This auspicious change comes with the Australian Priority Migration Skilled Occupation List (PMSOL) seeking to include an additional 21 roles in its roster. Essentially, adding those with a skill in the game or software development, among other skills and trades. The purpose of which conspicuously comes as a drive to boost the country’s influence in the gaming sector of the industry.

The change did not just come rather abruptly, however. For as early as September 2020, the plan is already set into place. Particularly, in an attempt to bring more skilled workers in Australia. This also comes as a result of COVID-19’s impact on the economy, which the government has been actively trying to improve upon.

However, big decisions such as of this nature do not just happen without someone pushing for it, also. In the case of PMSOL, the effort is being driven by Australian Minister for Immigration, Citizenship, Migrant Services and Multicultural Affairs, Alex Hawke. His idea consequently brought a relatively fewer list to a total of 41 off jobs befitting the requirement. Which, within the context of potential addition into a game development team, comprised of multimedia specialists and spatial science-oriented professions.

Probable Future Changes

The proposition does come rather promising enough. But it is also worth noting how restrictive the nation’s governing body is when it comes to video games, in general. Whereas its Western counterparts have relatively lax implementation about regulating titles that involve taboo topics, it certainly is not. In fact, so much so that it’s not a stranger when it comes to banning certain titles, following stiff guidelines.

But, then, there is also the possibility that future changes could take place involving policy enforcement. Basically, an essential compromise that the country has to make if it aspires to take a bigger cut of the pie. That is, that of the growing and lucrative video game industry.

Image used courtesy of PhilipBarrington/Pixabay

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